Current Showreel
The reel for my Lily Animations showing some renders and how the animations were implemented into Unreal Engine 4.
The project can be downloaded at: https://drive.google.com/file/d/0B5i7HvfLsCaiTGsybVdVNlBoVTg/view?usp=sharing
Controls for controller are:
Jump - A
Crouch - B (toggle not hold)
Glide - RB
Crouch Jump - B, then A
Controls for Keyboard are:
Jump/Double Jump - Space
Crouch - Left Ctrl
Glide - Q
Crouch Jump - Left Ctrl, then Space
To get out just hit Alt + F4
The project can be downloaded at: https://drive.google.com/file/d/0B5i7HvfLsCaiTGsybVdVNlBoVTg/view?usp=sharing
Controls for controller are:
Jump - A
Crouch - B (toggle not hold)
Glide - RB
Crouch Jump - B, then A
Controls for Keyboard are:
Jump/Double Jump - Space
Crouch - Left Ctrl
Glide - Q
Crouch Jump - Left Ctrl, then Space
To get out just hit Alt + F4
Idle
A looping idle animation I did, to practice cycles for video game animations.
Skipping
A animation of a girl skipping, to practice different locomotion. Also started to use Renderman for better quality renders.
Baseball Bat Swing
Full Baseball bat swing Animation using reference from an old 2D swing animation